The slippery slope
by Modsbylaz | 01/01/2010 02:57:13![]() I found this post on another forum:
I think he has a point. Smartcasting means fewer TERRIBLE DAMAGE situations, which means fewer opportunities to really get someone if you catch them for just a moment. Like in Warcraft 3 (which has a giant slippery slope issue: there is one Big Battle and whoever loses this loses the game), the army that loses the first contact may be hopelessly weaker to the point where it takes boxer micro to even recover. For most players, this loss may just cascade into more losses until gg. It seems to be happening already. Psi storm nerfed, reavers replaced with a gimmicky tank variant, EMP removed, lockdown removed, stasis field removed... More focus on support units (slow, nullifier etc) which may result in armies being gimped if their support units are gone. Good? Bad?... |
by Zhydaris | 06/01/2010 12:25:11![]() I personally believe that Smartcasting actually means a better placement of TERRIBLE, TERRIBLE DAMAGE⢠dealing abilities, take psi-storm for once. The time you invest in placing the different psi-storms could mean more units taking damage, and casting a storm after another doesn’t really take a huge amount of time, just like the force fields being cast in the Battle Reports for example. Talking about support units: is putting some focus on support units necessarily a bad thing? Why is that? Don’t you think that including these kind of dependencies between different units will deepen the strategies involved in battles? Mixing your units in order to have a diversified army has always been a key element that SCII inherited from the original StarCraft, just think of the marine+medic combo. Snipe the medics and you'll have an easier job killing the marines, right? I believe the same mechanic applies to StarCraft II as well. Sure, the units are going to be different, the control groups management will be different as well, but are these negative things? I honestly don't think so. What do you think about this? RTS Community Team Blizzard Europe |


