Patch Notes - Beta Patch 17

by Avarius | 09/02/2010 23:52:26

Avarius

Patch Notes will be posted here. Please check back later for updates.

Beta Patch 1 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=234234561592&sid=5000#1

Beta Patch 2 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=234234570068&sid=5000#2

Beta Patch 3 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=234233721692&sid=5000#3

Beta Patch 4 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=236120179757&sid=5000#4

Beta Patch 5 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=237646887514&sid=5000#5

Beta Patch 6 Notes - Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=237646887514&sid=5000#6

Beta Patch 7 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=240364940028&sid=5000#7

Beta Patch 8 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=242397824179&sid=5000#9

Beta Patch 9 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=243993487492&sid=5000#10

Beta Patch 10 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=243993517945&sid=5000#11

Beta Patch 11 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000&pageNo=1#12
Cont.- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000&pageNo=1#13

Beta Patch 12 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=246999546978&sid=5000#14

Beta Patch 12.1 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=249126813690&sid=5000#15

Beta Patch 13 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=250240003971&sid=5000#16

Beta Patch 14 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=251691345893&sid=5000#17

Beta Patch 15 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=251691264421&sid=5000#18

Beta Patch 16 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=258694392183&sid=5000#19

Beta Patch 17 Notes- Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&postId=259662834748&sid=5000#20

[ Post edited by Zarhym ]

by Zarhym | 26/02/2010 03:28:18

Zarhym

StarCraft II Beta - Patch 1 (version 0.3.14048)

Balance Changes

  • TERRAN

    • Viking

      • The armor value for this unit in Fighter Mode has decreased from 1 to 0.
      • The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).

    • Reaper

      • The damage done from D-8 Charges has decreased from 40 to 30.
      • The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.

    • Orbital Command

      • The build time for this upgrade has decreased from 50 to 35.

  • PROTOSS

    • Observer

      • Gravitic Boosters: The cost of this research has decreased from 150 Minerals and 150 Vespene Gas to 100 Minerals and 100 Vespene Gas.

    • High Templar

      • Phase Shift: This ability has been removed from the game.
      • Feedback: New Ability. Drains all energy from the target unit and causes damage equal to the amount of energy drained.

    • Colossus

      • The building pathing radius for this unit has decreased from .75 to .5625.

    • Mothership

      • Vortex: The energy cost of this ability has increased from 75 to 100.
      • Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
      • Temporal Rift: This ability has been removed from the game.
      • Wormhole Transit: This ability has been removed from the game.
      • Mass Recall: New Ability. Teleports all of the player's units in the target area to the Mothership.

    • Gateway

      • The build time of this building has increased from 50 to 65.

  • ZERG

    • Infestor

      • Fungal Growth: The damage done by this ability has decreased from 48 to 36.
      • Fungal Growth: This ability now prevents affected units from burrowing.
      • Neural Parasite: Functionality changed. The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
      • Terran Infestation: The ability's energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.

Bug Fixes

  • Addressed an issue causing people to receive an "Internal Battle.net Error" message with their game client.
  • Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.

    • Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.

  • The "Medium" graphical settings were reconfigured to work better on appropriate machines. The video settings "auto-detect" functionality has been reset as a result.
  • Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.
  • Added GRB rating tags to the login menu for the Korean version of the Beta client.

[ Post edited by Zarhym ]

by Zarhym | 27/02/2010 03:17:37

Zarhym

StarCraft II Beta - Patch 2 (version 0.4.0.14133)

Balance Changes

  • TERRAN

    • Banshee

      • Cloak: This ability no longer requires Fusion Core to research.

    • Barracks

      • The build time for this building has decreased from 65 to 60.

    • Factory

      • The build time for this building has decreased from 65 to 60.

    • Reactor

      • The build time for this building has decreased from 40 to 25.

    • Reaper

      • The build time for this unit has increased from 30 to 40.
      • Nitro Boost: The build time for this upgrade has increased from 90 to 100.

    • Starport

      • The build time for this building has decreased from 55 to 50.

    • Tech Lab

      • The build time for this building has decreased from 30 to 25.

  • PROTOSS

    • Mothership

      • The build time for this unit has increased from 120 to 160.
      • The food cost of this unit has increased from 6 to 8.
      • The number of shots fired by this unit has decreased from 8 to 6.
      • The shield of this unit has decreased from 400 to 350.
      • The health of this unit has decreased from 400 to 350.
      • The acceleration of this unit has decreased from 1.3125 to 0.3125.
      • The deceleration of this unit has increased from 0 to 1.

    • Nexus

      • Chrono Boost: The duration of this ability has decreased from 30 to 20.

  • ZERG

    • Corruptor

      • The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).

[ Post edited by Zarhym ]

by Crygil | 05/03/2010 04:23:06

Crygil

StarCraft II Beta - Patch 3 (version 0.5.0.14219B)

Balance Changes

  • TERRAN

    • Engineering Bay

      • Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

    • Armory

      • Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
      • Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

  • PROTOSS

    • Zealot

      • The maximum shield capacity of this unit has been decreased from 60 to 50.

Bug Fixes

  • Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
  • Fixed an issue that could use an incorrect HDR format on some ATI cards.
  • Fixed a crash that could happen on some ATI cards.

[ Post edited by Zarhym ]

by Crygil | 06/03/2010 06:21:15

Crygil

StarCraft II Beta - Patch 4 (version 0.6.0.B14259B)

General

  • Korea

    • Added support to display the game rating information on the F10 in-game menu within the beta.

[ Post edited by Zarhym ]

by Zarhym | 12/03/2010 21:36:24

Zarhym


StarCraft II Beta – Patch 5 (version 0.7.0.14356)

The latest patch notes can always be found at Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

Balance Changes

  • PROTOSS

    • Cybernetics Core

      • Warp Gate research time increased from 60 seconds to 140 seconds.

  • ZERG

    • Hatchery/Lair/Hive

      • Burrow research time increased from 50 seconds to 100 seconds.
      • Burrow research cost increased from 50 Minerals and 50 Vespene Gas to 100 Minerals and 100 Vespene Gas.

    • Nydus Network

      • Nydus Worm build time increased from 10 seconds to 20 seconds.

    • Hydralisk

      • The delay between attacks has been increased from 0.75 seconds to 0.83 seconds.

    • Infestor

      • Neural Parasite has been redesigned:

        • The limited duration of 10 seconds has been removed.
        • Can no longer target air units.
        • Cast range decreased from 9 to 7.

      • Burrowed Infestor move speed decreased from 1.5 to 1.
      • Infestor life decreased from 120 to 90.
      • Infestors that are burrowed now have the same threat level as above-ground units for the purposes of automatically acquiring targets.

Bug Fixes

  • Fixed an issue with High graphics settings that could cause particles not to render.

by Crygil | 26/03/2010 00:34:38

Crygil

StarCraft II Beta – Patch 6 (version 0.8.0.14593)

The latest patch notes can always be found at
Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

General

  • You can now report misconduct or block communication with a player after completion of a game by right-clicking on the offending player's name in the score screen and choosing Report Abuse or Block Communication.
  • You can now view any player's profile after completion of a game by right-clicking on their name in the score screen and choosing View Profile.
  • Updated unit and ability tooltips to be accurate in all regions.
  • Improved the visibility of units on zerg creep.
  • Improved the visibility of team colors for protoss units using warp-in to help distinguish between multiple protoss players.
  • Improved the system that handles promotion and relegation between Leagues.
  • Improved the Favored functionality to more accurately portray Even matches and display properly in the score screen.
  • Improved 2v2 arranged team matchmaking so games are found more quickly.
  • Improved replay functionality so missing maps will be downloaded from Battle.net when you view a replay.
  • Korea: Improved the logic for the age gate functionality.

Balance Changes

  • GENERAL

    • Pathing has been improved so units can now properly block ramps and choke points.
    • Made a change to how zerg creep affects doodads, such as trees, to prevent players from seeing the starting location of zerg players through the fog of war.

  • TERRAN

    • Viking

      • Cost changed from 125 Minerals and 100 Vespene Gas to 150 Minerals and 75 Vespene Gas.

    • Ghost

      • Cost changed from 100 Minerals and 200 Vespene Gas to 150 Minerals and 150 Vespene Gas.
      • EMP Round radius decreased from 3 to 2.

    • Factory

      • Cost decreased from 200 Minerals and 100 Vespene Gas to 150 Minerals and 100 Vespene Gas.

    • Tech Lab

      • Cost decreased from 50 Minerals and 50 Vespene Gas to 50 Minerals and 25 Vespene Gas.

    • Reactor

      • Build time increased from 25 seconds to 50 seconds.

    • SCV

      • Life decreased from 60 to 45.

    • Bunker

      • Build time decreased from 40 seconds to 30 seconds.

    • Marine

      • Build time increased from 20 seconds to 25 seconds.

  • PROTOSS

    • Colossus

      • Thermal Lances damage decreased from 23 to 20.

    • Observer

      • Cost increased from 25 Minerals and 75 Vespene Gas to 50 Minerals and 100 Vespene Gas.
      • Build time increased from 33 seconds to 40 seconds.

    • Stalker

      • Particle Disruptors damage increased from 8 (+6 Armored) to 10 (+4 Armored).
      • Weapon upgrade damage decreased from +1 (+1 Armored) to +1 (+0 Armored).

    • Dark Templar

      • Armor type changed from Biological-Psionic to Biological-Psionic-Light.

    • High Templar

      • Armor type changed from Biological-Psionic to Biological-Psionic-Light.

    • Dark Shrine

      • Build time increased from 80 seconds to 100 seconds.
      • Cost increased from 100 Minerals and 200 Vespene Gas to 100 Minerals and 250 Vespene Gas.

  • ZERG

    • Baneling

      • Volatile Burst damage increased from 15 (+20 Light) to 20 (+15 Light).

    • Roach

      • Burrowed regeneration rate decreased from 10 to 5.
      • Upgraded burrowed regeneration bonus decreased from +20 to +10.

Bug Fixes

  • Fixed an issue affecting the incorrect assignment of arranged teams to certain Leagues.
  • Fixed an issue affecting random teams that caused no points being awarded on wins and too many points being removed on losses in certain situations.
  • Fixed an issue involving the Bonus Pool display on the Quick Match and Leagues & Ladders pages.
  • Korean client: Fixed an issue affecting the ability for Korean players to properly view profiles. They can now see their League ranking on their profile page.
  • Fixed an intermittent UI crash on game shutdown.
  • Polish client: Fixed a crash which would happen any time a "Player is no longer being revealed!" message was displayed.

[ Post edited by Crygil ]


Mr. Cool, Mr. Right, Mr. Knowitall is through
Now my future’s so bright and I owe it all to you
Who showed me the light...

by Nethaera | 30/03/2010 20:23:36

Nethaera

StarCraft II Beta – Patch 7 (version 0.9.0.14621B)

The latest patch notes can always be found at Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

Balance Changes

  • TERRAN

    • Banshee

      • The health has been increased from 130 to 140.

    • Missile Turret

      • The damage has been changed from 7+7 armored to 12.

    • Thor

      • Anti-Air damage has been decreased from 10+6 light to 8+4 light.
      • Anti-Air attack now deals splash damage in a 0.5 radius.


  • PROTOSS

    • High Templar

      • The Psi Storm radius has been decreased from 2 to 1.5.

    • Photon Cannon

      • Life and Shield values have been increased from 125/125 to 150/150.


  • ZERG

    • Broodlord

      • Damage has been decreased from 25 to 20.

    • Roach

      • Organic Carapace no longer grants bonus regeneration to unburrowed roaches.

    • Spine Crawler

      • Damage has been increased from 20+10 armored to 25+5 armored.
      • Attack period decreased from 2.2 to 1.6.

    • Spore Crawler

      • The cost has been decreased from 100 to 75.



Bug Fixes

  • Fixed an issue in which players would desync when matched against others with certain CPUs.

[ Post edited by Nethaera ]

by Nethaera | 07/04/2010 20:24:23

Nethaera

StarCraft II Beta – Patch 8 (version 0.10.0.14803)

The latest patch notes can always be found at
Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

General

  • Korea
  • Added support to display the game rating information on the login screen.

Balance Changes

  • TERRAN

    • Thor

      • Build time decreased from 75 seconds to 60 seconds.

    • Siege Tank

      • Build time decreased from 50 seconds to 45 seconds.

    • Marauder

      • Concussive Shells now require an upgrade.

    • Barracks Tech Lab

      • Concussive Shells upgrade added.
      • Concussive Shells upgrade costs 100/100 and takes 80 seconds to complete.

  • PROTOSS

    • Void Ray

      • Changed to only have 2 damage levels instead of 3. Still takes the same amount of time to fully charge.
      • Base damage changed from 2 (+4 armored) to 5.
      • Powered-up damage changed from 8 (+16 armored) to 10 (+15 armored).
      • Armor value decreased from 1 to 0.
      • Cost increased from 200/150 to 250/150.

  • ZERG

    • Roach

      • Burrowed move speed decreased from 2 to 1.4.
      • Armor value decreased from 2 to 1.

    • Hydralisk

      • Life decreased from 90 to 80.

[ Post edited by Avarius ]

by Nethaera | 22/04/2010 21:41:13

Nethaera

StarCraft II Beta – Patch 9 (version 0.11.0.15097)

The latest patch notes can always be found at Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

General

  • The StarCraft II Editor is now available!

    • Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.

  • Achievements & Decals are now live!

    • Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
    • Players will be able to highlight favorite achievements in their Showcase.
    • Earning certain achievements will unlock portrait and decal rewards.

  • The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
  • A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
  • A new Community page is now available which features an in-game version of RSS news feeds.
  • A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
  • Additional friends’ presence details are now available from the Friends’ list.
  • Improvements have been made on the Voice Chat system in game.

    • Please use the new voice chat and provide feedback via the StarCraft II beta forums.

  • The score screen now features a new graph tab.
  • The art for many parts of the user interface has been updated.
  • Hotkey templates have been added.
  • In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
  • Several hotkeys have been changed to avoid conflicts with the "Select All Warpgates" UI button:

    • The Set Worker Rally Point has been changed from W to R.
    • Build Sensor Tower has been changed from W to N.
    • Terran Infantry Weapons have been changed from W to E.
    • Terran Vehicle Weapons have been changed from W to E.
    • Weapon Refit has been changed from W to R.
    • Burrow has been changed from W to R.
    • Spawn Larva has been changed from R to V.
    • Neural Parasite has been changed from R to E.


Balance Changes

  • TERRAN

    • Marauder

      • Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.


  • PROTOSS

    • Immortal

      • Build time increased from 40 to 55.


  • ZERG

    • Infested Terran

      • Damage increased from 5 to 8.
      • Speed decreased from 1.5 to 0.9375.

    • Queen

      • Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)

    • Spine Crawler

      • Attack period decreased from 1.6 to 1.85.

    • Infestor

      • Neural Parasite range increased from 7 to 9.
      • Fungal Growth projectile removed; Units in the target area are now instantly hit.



Maps

  • We’ve made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
  • New maps have been added to the ladder rotation while others have been removed as follows:

    • 1v1

      • Added (2)IncinerationZone

    • 2v2

      • Removed (4)LostTemple
      • Removed (4)Metalopolis
      • Added (4)AridWastes
      • Added (4)Coalition
      • Added (4)Decena
      • Added (4)ScorchedHaven

    • 1v1 (Novice)

      • Removed (4)NoviceKulasRavine

    • 2v2 (Novice)

      • Removed (4)NoviceKulasRavine
      • Removed (4)NoviceShakurasPlateau
      • Added (4)NoviceDecena
      • Added (4)NoviceScorchedHaven
      • Added (4)NoviceTwilightFortress



[ Post edited by Nethaera ]

by Nethaera | 26/04/2010 19:24:06

Nethaera

StarCraft II Beta – Patch 10 (version 0.12.0.15133)

The latest patch notes can always be found at Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

Bug Fixes

  • Fixed an issue where Larva were not dying after being cancelled.
  • Fixed an issue with Banelings, Brood Lords, and Overseers obeying their original Hatchery's rally point.

by Nethaera | 06/05/2010 22:55:52

Nethaera

StarCraft II Beta – Patch 11 (version 0.13.0.15250)

The latest patch notes can always be found on the StarCraft II Beta General Discussion forum: Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

Balance Changes

  • TERRAN
    • Battlecruiser
      • The build time has been decreased from 110 to 90.

    • Fusion Core
      • The build time has been decreased from 80 to 65.

    • Hellion
      • The range has been increased from 5 to 6.

    • Planetary Fortress
      • The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.

    • Raven
      • Seeker Missile range has been decreased from 9 to 6.
      • Seeker Missile splash radius has been decreased from 2.4 to 2.
      • Seeker Missile upgrade no longer requires Fusion Core.

    • Siege Tank
      • Life increased from 150 to 160.
      • Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.

    • Thor
      • Ground damage decreased from 45 to 30.
      • Ground rate of fire improved from 1.93 to 1.28.
      • Air damage changed from 8 (+4 Light) to 6 (+6 Light).
      • 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
      • 250mm Strike Cannons research now costs 150/150 and 110 seconds.
      • 250mm Strike Cannons energy cost increased from 100 to 150.
      • Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.


  • PROTOSS
    • Archon
      • The splash radius has been increased from 0.8 to 1.
      • Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.

    • Colossus
      • The damage has been decreased from 20 to 15.
      • The rate of fire has been improved from 2.2 to 1.65.

    • Phoenix
      • Can now attack while moving.

    • Sentry
      • The damage has been decreased from 8 to 6.


  • ZERG
    • Brood Lord
      • Life has been decreased from 275 to 225.
      • Armor has been decreased from 2 to 1.

    • Corruptor
      • Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
      • Corruptor speed increased from 2.75 to 2.9531
      • Corruption ability redesigned:

        • Single target.
        • Increases damage taken by 20%.
        • Lasts 30 seconds.
        • Costs 100 energy.
        • Range 6.
        • Cannot target structures.

    • Infestor
      • Neural Parasite is now an upgrade at the Infestation Pit.
      • Neural Parasite research costs 150/150 and 110 seconds.
      • Neural Parasite can now target Air units.
      • Neural Parasite energy cost increased from 50 to 100.

    • Spine Crawler
      • The root time has been increased from 6 to 12.

    • Spore Crawler
      • The root time has been increased from 6 to 12.

    • Ultralisk
      • Damage has been increased from 18 to 25.



by Nethaera | 06/05/2010 22:57:15

Nethaera

StarCraft II Beta – Patch 11 (version 0.13.0.15250) Continued

Hotkey Changes

  • General
    • In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
      • Changed Center Camera from Shift+F to Ctrl+F.


  • Standard
    • To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
    • View Own Health Bars functionality added to the Backslash key

  • Standard for Lefties
    • Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
    • To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
    • In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
    • To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
    • To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
    • View All Status Bars has been changed from Q to the Alt key.
    • View own Status Bars functionality has been added to the Q key.

  • Grid for Lefties
    • Attack Move and all other buttons in the 0,4 position should now function correctly.
    • View Own Status Bars functionality added to Q.
    • View Enemy Status Bars moved to W.
    • View Ally Status Bars moved to E.

  • Classic
    • Changed build Nydus Canal from P to N.
    • Changed Place Nydus Canal ability from P to N.
    • Terran Infantry Weapon researches have been changed from E to W.
    • Terran Vehicle Weapon researches have been changed from E to W.
    • Train Thor hotkey has been changed from O to G.
    • Train Viking hotkey has been changed from Y to W.
    • View Own Status Bars functionality has been added to the Backslash key.


Icon Position Changes

  • To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
  • In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).

Bug Fixes

  • Corrected an issue that was causing the Polish language client to crash when receiving the "player is no longer being revealed” message.
  • Corrected incorrect battle.net links on multiple language clients pages.
  • Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
  • Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
  • Units can no longer be healed or repaired while in transports.
  • Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
  • Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
  • Corrected the Broodling weapon icon.

by Nethaera | 13/05/2010 19:46:22

Nethaera

StarCraft II Beta -- Patch 12 (version 0.14.0.15343)

The latest patch notes can always be found on our StarCraft II Beta General Discussion forum.

Balance Changes

  • PROTOSS

    • Forge

      • Build time increased from 35 to 45.
      • Life and shield values decreased from 550/550 to 400/400.

    • Mothership

      • Vortex now removes Force Fields within its area of effect.


  • TERRAN

    • Thor

      • Radius decreased from 1.375 to 0.8125.
      • Model size reduced to match new radius.


  • ZERG

    • Roach

      • Supply count increased from 1 to 2.



User Interface

  • Several Hotkey changes have been made (German client only).

Bug Fixes

  • Fixed a crash which sometimes occurred when quitting the program.

by Zarhym | 17/05/2010 21:52:04

Zarhym

StarCraft II Beta -- Patch 12.1 (version 0.14.1.15392)

Bug Fixes

  • (Mac Only) Fixed an issue introduced in patch 12 where unusually large error logs were being produced when crashes occurred. Crash logs can be found here: /Users/<username>/Documents/Blizzard/StarCraft II Beta/GameLogs/

by Zarhym | 21/05/2010 05:00:01

Zarhym

StarCraft II Beta -- Patch 13 (version 0.15.0.15449)

General

  • Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
  • Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
  • 3v3 and 4v4 formats are now enabled.
  • Numerous updates have been made to the Leagues & Ladders system:

    • Removed Copper League and added Diamond League above Platinum League.
    • Player ratings start at 0, rather than 1000.
    • No longer displays loading screen odds in placement or practice league matches.
    • Matchmaking system logic updated.

  • UDP is enabled to help improve game performance.
  • Numerous performance and stability improvements.

Balance Changes

  • PROTOSS

    • Sentry

      • Force Fields can now be destroyed by Massive ground units walking over them.

    • Void Ray

      • Range decreased from 7 to 6.

    • Warp Gate

      • Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.

  • TERRAN

    • Marine

      • Stimpack research cost decreased from 150/150 to 100/100.
      • Combat Shield research cost decreased from 150/150 to 100/100.

  • ZERG

    • Infestor

      • Infested Terran spell removed.
      • Frenzy spell added:

        • Costs 25 energy.
        • Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.

    • Overseer

      • Contaminate spell added:

        • Costs 75 energy.
        • Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.

      • Infested Terran spell added:

        • Costs 125 energy.
        • Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.

    • Ultralisk

      • Life decreased from 600 to 450.
      • Damage changed from 25 to 15 (+25 Armored).
      • Damage versus structures increased from 60 to 75.

Hotkey Changes (English Only):

  • Zerg Set Worker Rally Point changed from R to G.
  • Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.

Battle.net Interface

  • Revamped summary pages for player Profiles and Leagues & Ladders.
  • Added a Help system with tech trees and other tips and tricks.
  • Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
  • Updated the Battle.net user interface to consistently use a nested menu system.
  • Added in-game blocking and player muting.

by Nethaera | 01/06/2010 22:14:13

Nethaera

StarCraft II Beta -- Patch 14 (version 0.16.0.15580)

The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.

Balance Changes
  • PROTOSS
    • Archon
      • Build time decreased from 17 to 12.

  • TERRAN
    • Viking
      • Ground damage decreased from 14 to 12.

  • ZERG
    • Corruptor
      • Corruption energy cost decreased from 100 to 75.

    • Infestor
      • Burrowed move speed increased from 1 to 2.
      • Peristalsis upgrade removed.

    • Overlord/Overseer
      • Pneumatized Carapace cost increased from 50/50 to 100/100.

    • Overseer
      • Infested Terran energy cost decreased from 125 to 100.

    • Roach
      • Organic Carapace upgrade removed.
      • Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.

    • Ultralisk
      • Anabolic Synthesis upgrade removed.
      • Health increased from 450 to 500.
      • Speed increased from 2.25 to 2.9531.

Bug Fixes

  • Map Publishing: the default Battle.net host now points to the correct server.
  • Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
  • Fixed a crash when trying to open an old replay by double-clicking it in Explorer.

[ Post edited by Nethaera ]

by Zarhym | 04/06/2010 01:53:20

Zarhym

StarCraft II Beta – Patch 15 (version 0.17.0.15623)

The latest patch notes can always be found at
Patch Notes - Beta Patch 17 http://forums.battle.net/thread.html?topicId=23094049316&sid=5000

General

  • Improved the system that handles initial placement and promotion/relegation between Leagues & Ladders.

Balance Changes

  • TERRAN

    • Hellion

      • Weapon upgrade bonus decreased from 1 (+1 Light) to 1.

    • Reaper

      • Nitro Packs research cost decreased from 100/100 to 50/50.

    • Siege Tank

      • Siege Mode damage decreased from 60 to 50.

    • Thor

      • Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1.

  • ZERG

    • Brood Lord

      • Weapon upgrade bonus decreased from 3 to 2.

[ Post edited by Avarius ]

by Zarhym | 07/07/2010 22:39:08

Zarhym

StarCraft II Beta – Patch 16 (version 0.19.0.15976)

General

  • Rally points now behave as a move command, instead of an attack move command.
  • Enabled the ability to manually add a StarCraft II character friend using the player's character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel.
  • Battle.net Achievements & Rewards have been updated.
  • All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All.
  • All A.I. difficulties are now available for play.
  • Cooperative matchmaking versus A.I. players is now available as a play mode.
  • Enabled cross-game social features between World of Warcraft and StarCraft II.

Balance Changes

  • ZERG

    • Infestor

      • Frenzy spell removed.
      • Infested Terran spell added.

    • Overseer

      • Infested Terran spell removed.

    • Ultralisk

      • Now immune to stuns and mind control.

[ Post edited by Zarhym ]

by Zarhym | 14/07/2010 00:18:34

Zarhym

StarCraft II Beta – Patch 17 (version 0.20.0.16036)

Bug Fixes

  • Many of the following bug fixes were intended for internal testing only, and are now being reverted.

    • 250mm Strike Cannons can no longer deal damage to hidden targets.
    • Barracks build time decreased from 65 to 60 seconds.
    • Bunker build time decreased from 40 to 30 seconds.
    • Canceling morphing Banelings now returns 75% of the cost like other morphing Zerg units.
    • Hellion range reverted from 6 to 5.
    • Reaper build time decreased from 45 to 40 seconds.
    • Zealot build time decreased from 38 to 33 seconds.

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