[NMI] Graphical- Roaches burrow after attack.

by Yasic | 09/07/2010 08:12:34

Yasic

I recently sent a few roaches into my opponents base, upon unborrowing the roaches begun to attack the enemy drones. However I noticed that a few (about 4) of them did the animation for burrowning after every attack, and came up on their next attack.

Looking back at the replay, this did not seem to affect gameplay at all, they could still be seen from my opponents point of view and their speed was not slowed at all, so its purely graphical.

[ Post edited by Zenux

by Zenux | 09/07/2010 21:28:42

Zenux

Hi Yasic,

Did you ever burrow those Roaches that were having the issue? Were there any significant lag spikes during the game? Did your opponent see your unburrow them? I know it might be difficult to remember such details, but please include as much information as you can.

Thanks!

Blizzard QA Nexus "I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities..." -Zeratul

by Zenux | 15/07/2010 23:49:40

Zenux

Hi Yasic,

When you burrowed and unburrowed the roaches the first time (you burrowed them to move them to his base, and then unburrowed them there to attack) where the roaches on screen? Did you see them unburrow/burrow or did you issue the command when they were offscreen?

If this reproduces in the replay, I would really like to see it. We don't have a mechanism for you to upload replays onto this site, but there are plenty of 3rd party sites that allow this. I'm sure you can find a good one if you ask around.

Thank you again for your report :D

Blizzard QA Nexus "I have journeyed through the darkness between the most distant stars. I have beheld the births of negative-suns and borne witness to the entropy of entire realities..." -Zeratul

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