My 2 Concerns with D3

by Ninja_tortoise | 24/08/2009 22:00:32

Ninja_tortoise

Flamer Disclaimer: i understand that the game is still under developement and this is merely my 2 cents.

1. Spell Animations: After watching the two part recent gameplay video i really think that the spell animations and effects should be toned down a moderate amount. Some battles had huge lights and explosions covering everything of relevance on the screen, its just a bit too cluttered. Explosions and effects are good, but this is too far.

2. Developement time: Last year (possible around blizzcon 08) i remember some blizzard dude saying that they were just starting act 2. It appears that they have just finished this act. If it takes a year per act... you get the picture, hopefully they hurry up on that.

Otherwise the game generally seems to be in good shape so far (i still miss LAN though)

forgive the diablo cd key

by Bashiok | 24/08/2009 22:55:59

Bashiok


Q u o t e:
Flamer Disclaimer: i understand that the game is still under developement and this is merely my 2 cents.

1. Spell Animations: After watching the two part recent gameplay video i really think that the spell animations and effects should be toned down a moderate amount. Some battles had huge lights and explosions covering everything of relevance on the screen, its just a bit too cluttered. Explosions and effects are good, but this is too far.

2. Developement time: Last year (possible around blizzcon 08) i remember some blizzard dude saying that they were just starting act 2. It appears that they have just finished this act. If it takes a year per act... you get the picture, hopefully they hurry up on that.

Otherwise the game generally seems to be in good shape so far (i still miss LAN though)


Thanks for the post, well reasoned opinion and a reasonable concern.

The spell animations, blood, explosions, and everything else going on can create what Jay mentioned a few times as "soup". An indistinguishable mess. It's really only an issue during four player games and even then, to be honest, I personally think it's all far more readable than it was in Diablo II. But, it's an ongoing concern and something we're going to have to continue to work at to make sure you can tell what's going on.

For the second point, development time, there is a lot going on - a lot of areas, creatures, and dungeons created that no one has seen yet and probably won't see until the game is released. But dev time is certainly always something on people's minds. We're constantly refining our tools and processes, and the team just naturally gets better and faster at creating contest as they go. I don't think it's anything for the community at large to concern themselves with, let the producers sweat it. ;)

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