Monk Look

by Atavax | 26/01/2010 07:52:03

Atavax

I love the concept of the monk class, but what worries me is the setting of Diablo is very Dark Ages of Europe. But the Monk looks very eastern, his religion even appears very eastern, i think too eastern to really fit the setting of Diablo...

you take gunpowder for example. use of gunpowder and firearms in the east predates the dark ages; but they obviously arent welcome in the Diablo universe because in the Dark Ages of Europe, they were non-existent... shouldnt by the same logic, the monk in class be based off the western concept of monk and not eastern?

the monk lore also posted also states that he believes in a thousand and one gods.... but diablo is largely centered around a very dark age belief system of a God and a devil. but the Monk's supernatural powers obviously legitimize his view to the point of threatening to trivialize the conflict into something like 2 gods bickering of the over 1000 gods...

"By the power of truth I, while living, have conquered the universe" - Faust

by Bashiok | 27/01/2010 07:33:45

Bashiok


Q u o t e:
It's not a real place, despite a collection of ideas appearing similar to a specific era in our human existence, it's not a necessary requirement.


WUUUUT

Uhm, but yeah, it's not Earth. We like to mix it up a little, try to do something interesting while keeping the same tone. It would likely be incorrect to say even a minority of people on Sanctuary believe in the great conflict as it really exists.

I think people also lose sight of the fact that angels aren't really "the good guys". Humanity exists in a state of ... well, humanity. And the absolute natures of good and evil in this world seem to have little or no patience and understanding for anything in-between. The moral greys of humans (not to mention their mere existence) is as intolerable as the opposite alignment. Humanity to them is an abomination, but they've agreed to watch for a while and see what happens.

So in any case the game obviously pulls from a lot of influences, and it's certainly morphed and evolved through each of the games and novels. As we've continued to build out the lore, layers are added, and it moves further and further from what essentially began as a medieval-era fight through a single gothic church battling the forces of evil vaguely altered from real world monotheistic beliefs.

We're quite a bit past that now.

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