Limited RMT listings per...Account/Character?
by Creshinibon | 01/08/2011 20:12:58![]() I'm going to make a safe assumption that limitations on RMT listings will be restricted on the account, rather then each character. Can you confirm? Bashiok owning Bluerevolution
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by Bashiok | 15/11/2010 22:41:40![]() As some of you may have seen over on the Diablo III home page, we’re currently exploring a Diablo-related concept for consoles. As we’ve said in the past, with proper care the gameplay could suit the console platform, and we’re interested in seeing what talent out there might be interested in contributing to such a project. To further reiterate what’s posted on the home page: this is not an announcement of a console title. We are first and foremost developing Diablo III for Windows and Mac PCs, and we have no intention of allowing a console interpretation to delay or otherwise affect the release of the game. As always feel free to discuss this topic here, but please note that we don’t have any further details to share at this time. If you or someone you know would be interested in joining the Diablo team, then head over to the job posts to check out the requirements and submit an application. |
by Bashiok | 02/08/2011 00:36:53![]()
I think that someone choosing to hang back and switch up their build for a specific pack is totally possible, but experience shows that it's not something most players want to spend the time to do. And that's more about build identity than min/maxing. It's far more lucrative and time effective to create a viable build that can deal with a variety of situations, and we also find that players want to create and stick with an identity even if there's the ability to freely swap. It's generally a matter of finding the way you want to play, and fine tuning. And really we're not talking about skills so specific in function that it's going to be that enticing. You're pretty much either killing enemies, or protecting yourself. There's a ton of variety within offense and defense, but I don't think it's so ideal as to make someone stop and switch out their entire build. Like I said players inherently want to stick with a specific character identity. You're far more likely to see a player sticking with a build and working to become better at it than constantly swapping around. That's not a rule, it's player psychology so there's going to be a wide range of variables, but it's what we have found to be true not only for Diablo III, but a lot of the games out there with similar free-swapping of builds. [ Post edited by Bashiok ] |
by Bashiok | 25/10/2010 07:57:57![]()
Let's go with that and do the thing we're going to do and whenever you see the play offline button you can giggle at how you don't need to have it way off to the side there. |
by Bashiok | 02/08/2011 21:28:30![]()
I like the idea that the Diablo world is real. Like it's all in a shoe box and we're looking in, kind of moving trees around as tiny villagers yell at us. |


