Do we still have to hold alt?
by Daventry23 | 05/07/2011 16:25:49![]() Title says it all my hand has cramped up many a nights doing constant mf runs holding alt for the entire session just to see the loot. I noticed in some of the diablo footage items are shown as soon as they pop out but i dont know if the player was holding alt or not this seems something really trivial tho that we could possibly get a quick confirm on from bash? perhaps just an option in the settings to turn on/off |
by Bashiok | 07/07/2011 20:24:21![]() We have a few different options you can pick from to display item names while they're on the ground. The default option is that names will show for 10 seconds when the item drops, and then the name fades out. You can hit Alt again to show them for another 10 seconds. (Diablo III default) You can also forego showing item names automatically when they drop and choose to just use Alt to show item names while it's held down. (classic functionality) You can also choose to always show item names, and hold Alt to hide them. (I'm not sure how useful this is, but it's there) There's also an option to make Alt toggle showing item names on/off. (my personal favorite) We're also looking to bring back the /nopickup option from Diablo II, but it's currently a nice-to-have feature and so may not make initial release. Additionally you can rebind any and all keys in the game, so you can easily make something like the Tab (for example) key show item names instead of Alt, if you prefer. |
by Bashiok | 07/07/2011 21:34:23![]()
Good question. I don't know and don't use a mouse with a tilt wheel. I can try to find out.
That's not an option currently and as far as I know we don't have any plans to implement. I think the argument against such a thing could be that since you're able to pick up and immediately salvage/sell any items without going back to town, as well as just having a great deal more storage space, means there's a good reason to pick up everything. I suspect that may not hold true for all levels of play, but we'll see.
No, we want players to be clicking on items still to pick them up. Gold is auto-pickup because there's never a reason to not pick it up, but creating 'loot vacuum' mechanics for actual items removes several layers of player decision and interaction. |


