Barbarian Fury
by Thewitcher | 10/06/2009 05:52:48![]() http://www.youtube.c I dont think i heared much about this topic Can anyone elaborate, how this thing is suppose to work And is there a video of this thing being played in action... besides that very short vid of an up close look, that doesnt tell us much at all Im speachless |
by Bashiok | 10/06/2009 21:08:01![]() What are your specific questions on fury? As someone else said BlizzCast 8 gives some general information on it (mostly from an art angle) so I'd recommend listening to that first. I can probable give some examples of how it's working right now though if you have specific questions. Just understand it's still a system that's in the process of development. |
by Bashiok | 10/06/2009 21:32:47![]()
They require fury in amounts of full fury globes. So the most one can cost is 3.
Yes, currently abilities that do cost fury cost one or more full fury "globes". Don't get the term 'fury globe' too stuck in your brain though, there's going to be an official name for them and it may not be globe.
There aren't and probably won't be abilities that cost a portion of a fury ... ball. I'm going to call them fury balls. Wait ... no ... that's a terrible idea.
Right now they actually are, but that's because it's sort of mid-transition from an old fury system. They'll simply be shown and referred to in ability cost as full globes. At least that's the current thought. As I said it's still a system and game in development, and any of this can change entirely. This is just a peek into the current workings. |
by Bashiok | 10/06/2009 21:44:39![]()
Yes.
I don't know of any abilities that do right now but it's always a possibility for balance later.
It does, but of course it's subject to change. |
by Bashiok | 10/06/2009 21:57:19![]()
It doesn't cost any fury, but it does have a cooldown.
Fury decay doesn't happen that quickly. There's a grace period in there before it starts ticking down. |
by Bashiok | 10/06/2009 22:39:05![]()
Ground stomp is an exception mainly because of the nature of its use. A cooldown allows it to be used as an "oh crap I'm overwhelmed" ability without also requiring you to have fury built up. Most if not all straight attack abilities like cleave, leap attack, whirlwind, etc. have fury costs, in addition to most 'buff' abilities. |
by Bashiok | 11/06/2009 00:32:41![]()
Fury is also built from incoming attacks. If you're in a moderate sized scuffle you can unleash abilities pretty regularly. The animation that was shown in BlizzCast was made in a test environment, using a single weapon and attacking stationary (and non-attacking) zombies. So it built up fairly slowly, but nice and consistent for the video, which was the point. In a normal game, and as the barbarian especially, you're quite often surrounded and the balance of normal attacks/fury gen/special ability use feels quite nice. |
by Bashiok | 11/06/2009 19:27:40![]()
Yes. |
by Bashiok | 12/06/2009 02:00:15![]()
Thanks shark, yeah there are abilities that alter fury generation, degeneration, and how and when it's gained. Those skills are a bit outdated but the general mechanic intentions persist. Regarding someone's question on getting into a battle on a cold start (no fury), there is Enrage, an ability that grants a bubble of fury and increase fury generation. Kind of similar to Bloodrage for Warriors in WoW if that helps you. So you can pop enrage (lolinsidejokelol?) and then be able to get in and start using at least one ability instantly. Regarding fury cost and someone implying that everything is going to cost tons of fury, right now there's only one ability that costs more than a single bubble. Even still, if you're surrounded, you cleave, that costs a bubble but the damage you're taking while you cleave and the damage you caused with the cleave is usually enough to cleave again immediately. |
by Bashiok | 12/06/2009 02:38:12![]() I am disappoint. |
by Bashiok | 15/06/2009 23:55:41![]()
No, and nope. They're now called fury orbs though, so let's stick with that. |





