A clear picture of the current paperdoll
by Grotesque | 27/10/2010 01:24:38![]() http://diablo3.judge it seems that we're gonna see the faces of each class in top left corner in my opinion the talisman looks satisfactory but the rest is flat and unimpressive will this design be the final one? edit: http://diablo3.j [ Post edited by Grotesque ] |
by Bashiok | 29/10/2010 04:36:47![]() I really like it. I like how simple and functional it is. I like that it has an old school vibe to it. I like that it's a very classic 2D paperdoll. And I like that it puts the emphasis on the icons (all of which directly reflect how the items actually look on your character) and not a spinny 3D character window. I like it, a lot. And not necessarily how it looks specifically, although I do love the aesthetic, but the concept that it represents. That this is an old school action RPG, and it's going to kick you in the face. |
by Bashiok | 29/10/2010 04:53:46![]()
Quest items are now stored directly within the quest itself. They don't take up any space at all. |


